
[ Article ]
Journal of the KNST - Vol. 8, No. 3, pp.323-330
ISSN: 2635-4926
(Print)
Print publication date 30 Sep 2025
Received 14 Aug 2025
Revised 25 Aug 2025
Accepted 23 Sep 2025
VR 기반의 유도탄 및 수중탄 과학화 정비교육체계 설계 및 성능 검증 방안 연구
Designing and Verifying a VR-based Training System for Guided Missile and Torpedo Maintenance
Correspondence to: *Geonwoo Kim Future Warfare Integrated Product Support R&D(Aerospace/Unmanned Systems), LIG Nex1 20 Daewangpangyo-ro 851beon-gil, Sujeong-gu, Seongnam-si, Gyeonggi-do, 13449, Republic of Korea Tel: +82-31-326-9472 E-mail: geonwoo.kim@lignex1.com
Ⓒ 2025 Korea Society for Naval Science & Technology
초록
VR, AR 기술이 발전함에 따라 가상환경 콘텐츠의 개발 및 적용이 확대되고 있으며, 이를 활용한 효율적인 군 훈련 방안들이 개발되고 있다. 본 논문에서는 실감도 높은 VR 훈련 콘텐츠를 제작하기 위한 8가지 정량적 설계 방법을 제시하고 있다. 이를 통하여 군의 전문성과 안정성 및 효율성을 향상하고자 한다.
Abstract
As VR and AR technologies advance, the development and application of virtual environment content are expanding, leading to the creation of efficient military training methods utilizing these technologies. This paper proposes eight quantitative design methods for producing highly immersive VR training content. Through these methods, the study aims to enhance the professionalism, safety, and efficiency of military training.
Keywords:
Virtual Reality, Computer-based Training, Guided Missile & Underwater Missile, Human-computer Interaction, Computer Software Configuration Item키워드:
가상현실, 전자식교보재, 유도탄 및 수중탄, 인간-컴퓨터 상호작용, 소프트웨어 구성 요소Acknowledgments
본 연구는 민군협력진흥원의 “민군기술이전사업”의 지원을 받아 수행된 연구결과이다(과제번호: 23-SN-CV-05, 과제명: VR기반의 유도탄 및 수중탄 과학화 정비교육체계 구현).
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